K3D Tool
TREN
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RELEASE NOTES

Changes

The program downloads new versions by itself; this is what changed. What is being made is on the roadmap.

1.0.0-beta.517 October 2026
  • Six spaces: Vehicle, Clothing, Prop, Tattoo, Animation, Weapon.
  • Game data browsers from your own GTA V files: props, vehicles, mods, clothes, peds, tattoos, weapons, animations, MLO / IPL map, visual effects, updates (DLC).
  • Vehicle studio: rim swap, sirens, make extras, windows, collision and LOD makers, mesh operations (mirror, weld, normals), vehicle data (layout, light settings, meta check), inspect views.
  • Prop maker: GLB / OBJ / FBX to ydr + ytyp + collision.
  • Clothing projects: import, check and fix, skeleton repairs, shop data (name, price), escrow builds, history and backups, operation log.
  • Clothing preview: skin tones, hair colour, animations, cloth physics, poke-through check and auto fit, game and pack garments in one outfit.
  • Model Studio (weight and shape brushes), refit to the other body or any ped, merge two models, polygon / LOD optimizer.
  • Tattoo designer: build tattoos from layers, text and ornaments.
  • Work with other programs: edit textures in Photoshop / GIMP / Krita, Blender bridge.
  • Outfit import from Menyoo and FiveM clothing scripts; Lua and Menyoo export.
  • Themes (dark / light / system), accent colour, shortcuts, quick look, 3D view in its own window.
  • German, French and Spanish interface.
1.0.0-beta.416 October 2026
  • English interface: the program picks Windows' language on first start; switch it with TR / EN on the entrance or in Settings › Language.
  • Vehicle optimiser: an Optimize button in the Studio; Balanced, Strict and Textures only profiles, advanced settings, a before / after table.
  • Restore original: the files from before the first optimization are kept once and come back with one click.
  • Batch optimise in the garage: make several cars lighter in a row.
  • The pack import page left the menu; open cars in the Garage with Open file / Open folder.
1.0.0-beta.316 October 2026
  • Pick Vehicle or Clothing at the start; the menu follows the space you chose.
  • Update button: a new version shows in the top bar and installs with one click.
  • Vehicle Studio: open a car in 3D; parts, collisions, textures, LODs, doors, measurements. No Blender or GTA V needed.
  • Editing: pick a surface and delete it (badges, logos) with the hole closed; add GLB, OBJ or FBX parts and move, rotate, scale them; restyle a part with another material.
  • Texture replace, a handling editor, zip export and opening any car from disk.
  • Clothing preview: a pack's garments in 3D with their colour variants.
1.0.0-beta.216 October 2026
  • The clothing module works without a server folder: pick a pack folder or drag it in.
  • GTA V and Blender can be skipped in the first-run setup; only Livery and car import need them.
  • Optimizing packs in deep folders no longer fails with "file not found".
1.0.0-beta.116 October 2026
  • Closed beta release.
  • First release: the desktop program, the first-run setup and account sign-in.
  • Livery editor: layers, stripes, text, a sticker and logo library, test on your server.
  • Car import: zip, rar, 7z and dlc.rpf; measuring, fixing known problems, optimising, adding to a pack.
  • Clothing pack slimming: textures re-compressed, missing mip maps added.