K3D Tool

Changes

1.0.0-beta.316 October 2026
  • Pick Vehicle or Clothing at the start; the menu follows the space you chose.
  • Update button: a new version shows in the top bar and installs with one click.
  • Vehicle Studio: open a car in 3D; parts, collisions, textures, LODs, doors, measurements. No Blender or GTA V needed.
  • Editing: pick a surface and delete it (badges, logos) with the hole closed; add GLB, OBJ or FBX parts and move, rotate, scale them; restyle a part with another material.
  • Texture replace, a handling editor, zip export and opening any car from disk.
  • Clothing preview: a pack's garments in 3D with their colour variants.
1.0.0-beta.216 October 2026
  • The clothing module works without a server folder: pick a pack folder or drag it in.
  • GTA V and Blender can be skipped in the first-run setup; only Livery and car import need them.
  • Optimizing packs in deep folders no longer fails with "file not found".
1.0.0-beta.116 October 2026
  • Closed beta release.
  • First release: the desktop program, the first-run setup and account sign-in.
  • Livery editor: layers, stripes, text, a sticker and logo library, test on your server.
  • Car import: zip, rar, 7z and dlc.rpf; measuring, fixing known problems, optimising, adding to a pack.
  • Clothing pack slimming: textures re-compressed, missing mip maps added.