Docs
Every part of the program, short and step by step.
Getting started
Install the program and sign in. The first start brings a three-step setup:
- Work folder: candidates, clothing output, backups and the cache live here.
- GTA V: optional. The program looks at Steam, Rockstar and Epic installs; when found, cars show with the game's shared textures.
- FiveM server: optional. If you choose it, "Install on server" writes straight into its resources folder.
On every start you pick Vehicle or Clothing; the menu follows. The space button at the top left takes you back to the choice. Folders can be changed later under Settings › Folders.
Vehicle Studio
- Click a car in the Garage, or use Open file / Open folder for a yft, a folder or a zip; you can drag and drop too.
- With the Part tool click a part; its materials and textures show on the right. Open it, hide it or restyle it.
- With the Surface tool click a badge or logo and press Del. With "Close the hole" on the gap closes; for welded badges turn on "Precise".
- Bring a GLB, OBJ or FBX with Add model; G moves, R rotates, S scales; pick on the right which part it moves with.
- In Textures click a texture and choose your picture with Replace…. In Handling change the handling values.
- Save with Ctrl S: the change goes into the file and the old one is backed up. File › Export as zip packs the resource.
| H | Hide the picked part |
| Alt H | Show everything |
| Del | Delete the picked surface or added part |
| G / R / S | Move / rotate / scale |
| Shift + click | Add a surface to the pick |
| Ctrl Z | Undo |
| Ctrl S | Save |
| Numpad 1 / 3 / 7 | Front / right / top view |
| Esc | Clear the pick |
Livery
- Pick the car at the top, open a new design or continue an old one under Designs.
- Choose band, stripes, ellipse, text or image from the tool rail; click on the template or the car.
- Drag stickers and logos from the Library tab.
- Save, Build (the game's livery file) and Install on server.
| Ctrl S | Save |
| Ctrl Z / Ctrl Y | Undo / redo |
| Ctrl D | Duplicate |
| Ctrl G | Group |
| Del | Delete |
| H | Hide / show |
| [ ] | Move down / up |
| Arrows | Nudge 1 px (Shift 10) |
| Shift | Keep ratio, rotate by 15° |
| Esc | Step back |
Car import
- Drop the archive into the inbox (zip, rar, 7z, dlc.rpf).
- Click the archive: the cars inside are measured. Heavy ones are marked in yellow.
- For each car choose "New car" or "Replace a pack car"; check the code and name; Add as candidate.
- On heavy candidates use Optimise. Test on server installs candidates as a test resource.
- When you like it, Add to pack or Replace.
Clothing
- Pick a pack on the left; the program measures its textures.
- Choose the largest texture size (usually 2048) and Optimise.
- Check the before and after numbers. Replace the pack on the server backs up the original first.
- On the Preview page pick the pack and a garment; its colour variants are on the right.
Account and computers
- One subscription opens on two computers. To open it on a third, remove one on the account page.
- The program works 7 days offline; then it needs to connect once.
- When the subscription ends the modules lock; your files and settings stay.
Troubleshooting
"GTA V not found"
GTA V is not needed. To pick it anyway, use Settings › Folders › GTA V › Change and show the folder with GTA5.exe in it (the Legacy version).
"The model could not be opened"
Locked (escrow, .fxap) files do not open. For anything else send the log with Settings › Report a problem.
No update came
The program checks every 30 minutes and whenever you come back to its window. The button in the top bar checks right away.